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Bomb Busters

Bomb Busters

SKU: CN-PES51280
1.150.000₫Giá
Số lượng

There is a bomb full of wires and the countdown has started... Who are you gonna call? YOU! To clear the bomb, you need to collaborate with your team of bomb disposal experts! Using the wires on the tile holder in front of you, try and figure out your teammates’ wires. Find and cut identical wires, but watch out, if you cut a red wire: BOOM! Use your equipment wisely to meet the varied challenges which get harder and harder. Tick tock tick tock... Will you figure it out before it’s too late?

In Bomb Busters, there is a set of 48 normal wire cards numbered 1-12 (4 of each value) with some yellow and red wire cards. These are dealt out. Each mission is different, but your goal is always the same: go through all 12 numbers without blowing up!

Players place the tiles on their stands and then take turns pointing at each others’ wires and guessing their values. If the guess is correct, the wires are cut. If not — the detonator advances! If you manage to cut all wires without blowing up — good job, the mission is completed! But if the bomb goes off - Try again!

With 66 missions, there will be:=> 66 different ways to play depending on your moods (in order, by level of difficulty, favorite configuration)=> 66 challenges to play over and over (even if you already blew your top!)=> Plenty of tricky bombs which become more and more dangerous (but don’t get cut up about it!)

 

Awards & Honors

2025 Spiel des Jahres Nominee

2024 Swiss Gamers Award Nominee

2024 Golden Geek Most Innovative Board Game Nominee

2024 Golden Geek Light Game of the Year Nominee

2024 Golden Geek Best Cooperative Game Nominee

2024 Board Game Quest Awards Best Cooperative Game Nominee

  • Overview

    • 2–5 Players Community: 2–5 — Best: 4

    • Play Time: 30 Min

      Suggested Age: 10+

    • Complexity Weight: 1.95 / 5

    • Year Released: 2024

    • Designer: Hisashi Hayashi

    • Artist: Dominique Ferland

    • Publisher: Cocktail Games

  • Categories

    Deduction

    Spies / Secret Agents

  • Mechanisms

    Communication Limits

    Cooperative Game

    Deduction

    Memory

    Once-Per-Game Abilities

    Real-Time

    Scenario / Mission / Campaign Game

    Sudden Death Ending

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